SetUpAttribute (NUnit 2.0)
This attribute is used inside a TestFixture to provide a common set of functions that are performed just before each test method is called. A TestFixture can have only one SetUp method. If more than one is defined the TestFixture will compile successfully, but its tests will not run.
Example:namespace NUnit.Tests { using System; using NUnit.Framework; [TestFixture] public class SuccessTests { [SetUp] public void Init() { /* ... */ } [TearDown] public void Cleanup() { /* ... */ } [Test] public void Add() { /* ... */ } } }
Imports System Imports Nunit.Framework Namespace Nunit.Tests <TestFixture()> Public Class SuccessTests <SetUp()> Public Sub Init() ' ... End Sub <TearDown()> Public Sub Cleanup() ' ... End Sub <Test()> Public Sub Add() ' ... End Sub End Class End Namespace
#using <Nunit.Framework.dll> using namespace System; using namespace NUnit::Framework; namespace NUnitTests { [TestFixture] public __gc class SuccessTests { [SetUp] void Init(); [TearDown] void Cleanup(); [Test] void Add(); }; } #include "cppsample.h" namespace NUnitTests { // ... }
package NUnit.Tests; import System.*; import NUnit.Framework.TestFixture; /** @attribute NUnit.Framework.TestFixture() */ public class SuccessTests { /** @attribute NUnit.Framework.SetUp() */ public void Init() { /* ... */ } /** @attribute NUnit.Framework.TearDown() */ public void Cleanup() { /* ... */ } /** @attribute NUnit.Framework.Test() */ public void Add() { /* ... */ } }
SetUp Inheritance
The SetUp attribute is inherited from any base class. Therefore, if a base class has defined a SetUp method, that method will be called before each test method in the derived class. If you wish to add more SetUp functionality in a derived class you need to mark the method with the appropriate attribute and then call the base class method.